What it is
Neon Vector Grand Prix is an Enetix Gaming Lab vertical slice built around a compact Three.js circuit, checkpoint laps, boost decisions, and off-track penalties.
Its deterministic ghost racer provides a visible racing-line benchmark while the prototype tests browser performance for high-motion play.
Made for: Arcade-racing players and internal teams evaluating browser game performance.
Part of the Enetix Gaming Lab, built inside EnetixData: one of the lab’s vertical slices.
What you do
- Checkpoint-based anti-gravity racing
- Boost, lap, and speed HUD
- Deterministic ghost-racer benchmark
Where it stands
A preview or prototype. Members see the current access path in the collection.
Current note: Prototype vertical slice.
Dotcoder builds this kind of product
Neon Vector Grand Prix came out of the studio’s own practice. The same work is available as a client engagement: Game development — Playable browser, desktop, and interactive-world prototypes with a clear boundary between a vertical slice and a released game.
What members get
The signed-in collection adds a getting-started guide for Neon Vector Grand Prix: what you need, first steps, current limitations, and where to get help.