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Anti-gravity racing prototype

Neon Vector Grand Prix

Race a hovercraft through checkpoints, manage boost, and measure laps against a ghost racer.

Sign in for the guidebetaBehind the Alpha password · checked Oct 26, 2026

What it is

Neon Vector Grand Prix is an Enetix Gaming Lab vertical slice built around a compact Three.js circuit, checkpoint laps, boost decisions, and off-track penalties.

Its deterministic ghost racer provides a visible racing-line benchmark while the prototype tests browser performance for high-motion play.

Made for: Arcade-racing players and internal teams evaluating browser game performance.

Part of the Enetix Gaming Lab, built inside EnetixData: one of the lab’s vertical slices.

What you do

  • Checkpoint-based anti-gravity racing
  • Boost, lap, and speed HUD
  • Deterministic ghost-racer benchmark

Where it stands

A preview or prototype. Members see the current access path in the collection.

Current note: Prototype vertical slice.

Dotcoder builds this kind of product

Neon Vector Grand Prix came out of the studio’s own practice. The same work is available as a client engagement: Game development — Playable browser, desktop, and interactive-world prototypes with a clear boundary between a vertical slice and a released game.

What members get

The signed-in collection adds a getting-started guide for Neon Vector Grand Prix: what you need, first steps, current limitations, and where to get help.

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