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Three.js civilization strategy

Afterlight Civilizations

Real-time civilization strategy: construction, exploration, combat, four eras and a complete campaign.

Play Afterlight Civilizations ↗Sign in for the guideliveBehind the Alpha password · checked Oct 26, 2026
Afterlight Civilizations gameplay preview
Local guest gameplay.

What it is

Eighteen structure types, thirty-five original models, city and citizen progression, research, policies and a World Beacon endgame with a three-wave siege. Sandbox continues after victory.

Made for: Browser strategy players.

What you do

  • Real-time civilization strategy
  • Four eras, research, policies, and progression
  • World Beacon campaign endgame and post-victory sandbox

Where it stands

Live today. The link above goes to Afterlight Civilizations itself; the signed-in collection adds a getting-started guide.

Dotcoder builds this kind of product

Afterlight Civilizations came out of the studio’s own practice. The same work is available as a client engagement: Game development — Playable browser, desktop, and interactive-world prototypes with a clear boundary between a vertical slice and a released game.

What members get

The signed-in collection adds a getting-started guide for Afterlight Civilizations: what you need, first steps, current limitations, and where to get help.

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