
What it is
Eighteen structure types, thirty-five original models, city and citizen progression, research, policies and a World Beacon endgame with a three-wave siege. Sandbox continues after victory.
Made for: Browser strategy players.
What you do
- Real-time civilization strategy
- Four eras, research, policies, and progression
- World Beacon campaign endgame and post-victory sandbox
Where it stands
Live today. The link above goes to Afterlight Civilizations itself; the signed-in collection adds a getting-started guide.
Dotcoder builds this kind of product
Afterlight Civilizations came out of the studio’s own practice. The same work is available as a client engagement: Game development — Playable browser, desktop, and interactive-world prototypes with a clear boundary between a vertical slice and a released game.
What members get
The signed-in collection adds a getting-started guide for Afterlight Civilizations: what you need, first steps, current limitations, and where to get help.